Hi! I'm not very confident using git, so decided to post here. Checked for double-reporting though.
I've got an accident blocking the quest "Find Cauri Blackthorne". It happens as follows:
> go find Cauri having a Stone to flesh spell scroll in inventory
> kill Basilisks around her
> hold Space / interaction key to collect their corpses and unintentionally trigger the dialog with Cauri
> don't react fast enough to release the key, Cauri moves to tavern, and the crucial quest dialog is unreachable
I suppose, holding Space selects the first dialogue option, which implies that the solution could be to switch dialogue options order so that the join option is the last one, which also helps stupid people like me to not miss it in the usual gameplay. Another solution is to give the Dantillion ability to promote the party after Cauri is released.
This wiki page (https://mightandmagic.fandom.com/wiki/F ... r_location) suggests that missability of this quest is a known issue, and I see no reason why should it be so. Cauri is alive, can return home, and thus should be able to promote us later just fine.
PS: as a little off-topic, a while ago I reported the issue with time-travelling breaking the Harmondale "wait one year" routine, but lost the save and was unable to send it to mod devs. As I see, it's not in the git tracker right now, so I wanted to ask if the issue is solved, and if not - if devs want me to finally try and reproduce it.
Issue with Cauri Blackthorne quest (vanilla)
Forum rules
1. Don't piss off Templayer.
2. Don't act as a spoiled brat.
3. Don't demand anything. Ask politely.
4. See 1.
1. Don't piss off Templayer.
2. Don't act as a spoiled brat.
3. Don't demand anything. Ask politely.
4. See 1.
Re: Issue with Cauri Blackthorne quest (vanilla)
Added as an Issue at my GitLab repo: https://gitlab.com/templayer/mmmerge/-/issues/810Kkkender wrote: ↑Tue Dec 07, 2021 8:13 amHi! I'm not very confident using git, so decided to post here. Checked for double-reporting though.
I've got an accident blocking the quest "Find Cauri Blackthorne". It happens as follows:
> go find Cauri having a Stone to flesh spell scroll in inventory
> kill Basilisks around her
> hold Space / interaction key to collect their corpses and unintentionally trigger the dialog with Cauri
> don't react fast enough to release the key, Cauri moves to tavern, and the crucial quest dialog is unreachable
I suppose, holding Space selects the first dialogue option, which implies that the solution could be to switch dialogue options order so that the join option is the last one, which also helps stupid people like me to not miss it in the usual gameplay. Another solution is to give the Dantillion ability to promote the party after Cauri is released.
This wiki page (https://mightandmagic.fandom.com/wiki/F ... r_location) suggests that missability of this quest is a known issue, and I see no reason why should it be so. Cauri is alive, can return home, and thus should be able to promote us later just fine.
I've searched for it in our biggest list of Issues and couldn't find it. At all.Kkkender wrote: ↑Tue Dec 07, 2021 8:13 amPS: as a little off-topic, a while ago I reported the issue with time-travelling breaking the Harmondale "wait one year" routine, but lost the save and was unable to send it to mod devs. As I see, it's not in the git tracker right now, so I wanted to ask if the issue is solved, and if not - if devs want me to finally try and reproduce it.
By the way, you are the first person (unless I missed something, which is possible - I see now that I am not set to be notified by email of EVERY post, as I almost missed yours) to actually use this forum compilation properly, so I would like to thank you. I've spent so much time creating it (custom features, custom ranks, a massive manually compiled smileypack). As long as I make at least one person happy or make good use of it, it was worth it.
I'm using the "1982" skin for the forum for my personal account, it's a bit tedious but awesome.
EDIT:
I would like to thank thee for that.
Re: Issue with Cauri Blackthorne quest (vanilla)
News from GrayFace:
So it will be fixed soon, hopefully. At least for vanilla. It will take some time for the changes to propagate to Rodril's Base MMMerge version (and then to the Community Branch / cthscr's version)GrayFace at https://gitlab.com/templayer/mmmerge/-/issues/810#note_755378751 wrote: It is in the upcoming version. Now that the forum is up again, there should be nothing stopping me from releasing it.
Re: Issue with Cauri Blackthorne quest (vanilla)
I see, great to know it was already in workTemplayer wrote: ↑Tue Dec 07, 2021 8:26 pmNews from GrayFace:So it will be fixed soon, hopefully. At least for vanilla. It will take some time for the changes to propagate to Rodril's Base MMMerge version (and then to the Community Branch / cthscr's version)GrayFace at https://gitlab.com/templayer/mmmerge/-/issues/810#note_755378751 wrote: It is in the upcoming version. Now that the forum is up again, there should be nothing stopping me from releasing it.
I've reported it on CH forum, first there: https://www.celestialheavens.com/forum/ ... 06#p379606
and updated there: https://www.celestialheavens.com/forum/ ... 24#p379624
Looking on how I phrased it, it looked unneccesarily complicate XD
And I'm going to try and break the game again anyways, so just asking if you would like to see it
I'm yet to try all the features, but looks comfy and nostalgic - always wanted to make forums great againTemplayer wrote: ↑Tue Dec 07, 2021 5:52 pmBy the way, you are the first person (unless I missed something, which is possible - I see now that I am not set to be notified by email of EVERY post, as I almost missed yours) to actually use this forum compilation properly, so I would like to thank you. I've spent so much time creating it (custom features, custom ranks, a massive manually compiled smileypack). As long as I make at least one person happy or make good use of it, it was worth it.
I'm using the "1982" skin for the forum for my personal account, it's a bit tedious but awesome.
Re: Issue with Cauri Blackthorne quest (vanilla)
I haven't been on Celestial Heavens for a year, I think. The way it was structured there (at least back then) pissed me off (as did some of the people there) enough to actually make this "compilation of forums". Reading stuff there and making Issues out of it took about 80-90% of my free time back then, and I decided not to continue.Kkkender wrote: ↑Wed Dec 08, 2021 6:27 amI've reported it on CH forum, first there: https://www.celestialheavens.com/forum/ ... 06#p379606
and updated there: https://www.celestialheavens.com/forum/ ... 24#p379624
Looking on how I phrased it, it looked unneccesarily complicate XD
And I'm going to try and break the game again anyways, so just asking if you would like to see it
As I have said on that massive thread for MMMerge there, only stuff properly put into subforums here (just like you did with the thread we are communicating in), I'll make Issues from stuff reported here instead. So feel free to report here as a standalone thread (and you can rephrase it if you found your original to be unnecessarily complicated).
Sure, report it to this forum and I'll make Issues, labels, notify devs that could be interested in fixing it, etc.
You have no idea how happy I am that I made another person happy with the goddamn effort I put into this.